Employment
Manager, Analysis and Design
Iron Mountain Digital Southborough, MA

Developed strategy to create common web-based user experience across data archiving product line

  • Forged vision, heretofore considered elusive, to practically unify UX across disparate products
  • Gained support of numerous functional groups by identifying and explaining tangible benefits of vision to each
  • Generated excitement and gathered new ideas by creating and showing functional web-based prototype
  • Enabled realization of strategy by creating tactical plans to steer current development projects

Managed team of 5 UX designers and business analysits to improve company's digital archiving products

  • Got team accepted much earlier in the development process by changing its posture reactive to proactive
  • Improved relationships with other teams, proving to team that change was possible
  • Averted future crisis by devising simulation test to prove existence of UX problem in non-interactive product
  • Raised awareness of UX issues in new intranet design by devising quick tests to pinpoint problems
February 2009
November 2007
Product Design Architect, Manager
Harvard Business School, Baker Library Cambridge, MA

Created product designs for Harvard Business School web sites

  • Generated delightful and usable designs for web sites by synthesizing and negotiating diverse needs of user, marketing, IT, visual, and content communities
  • Participated in development of redesign strategy of HBS major web sites
  • Managed on-time redesign of web-based publication HBS Working Knowledge, named as a 2007 Webby honoree, by actively balancing and reprioritizing stakeholder needs
  • Designed companion web sites to physical Baker Library exhibits
  • Developed user requirements, proposals, wireframes; devised and executed user tests

Managed six-person team of web designers and production specialists for HBS web sites

  • Quadrupled overall project throughput in nine months while boosting team morale
  • Reengineered ad hoc web production process into a well-structured, measurable and operational system
  • Ensured technical viability of UX designs by working closely with internal developers to review technical architecture
  • Pre-empted miscommunications with external design firms, ensuring deliverables answered all stakeholders' needs
  • Identified and removed roadblocks to deadline-threatening problems to ensure on-time delivery
  • Established single formal channel for stakeholders to request projects ensuring no loss of requests
  • Created online tools to manage and track the production process, enabling visibility for all stakeholders
August 2007
December 2005
Professor of Interactive Media and Gaming
Savannah College of Art and Design Savannah, Georgia
Taught human centered interface design, C++, web design, and computer art applications (Photoshop, Illustrator, Flash, Director, After Effects, etc.) to both undergraduates and graduates.
June 2005
Sept 2004
Consultant – Usability, Web Strategy, Web Development
Plymouth Rock Assurance Co Boston, MA

Developed enterprise-wide corporate intranet covering eight separate companies

  • Created business processes enabling distributed site management, minimizing impact to staff time.
  • Developed suite of tools for daily additions, modification of existing data, and measurement of usage by both end users and data managers
  • Technical architecture allowed easy expansion without code redevelopment.
  • Redesign met goal of a tenfold increase in hits per day.

Developed strategy to unify and enhance user experience for existing agent extranet

  • Conducted formal usability analysis of extranet and delivered detailed 100+-page report
  • Created redevelopment strategy and complete design documentation based on HCI principles
  • Built complete functional mockup illustrating beneficial effect of user-centered design principles
June 2004
August 2002
Cofounter, COO, CTO, Executive VP
ReadyAbout Interactive Boston, MA

Co-founded custom media design and development firm focused on user experience design

  • Company hallmark was holistic design stemming from user-centered design principles
  • Designed award-winning web sites, CD ROMs, interactive kiosks and other interactive experiences for more than 50 clients including Volkswagen, Ford, Thomson Financial and Teacher's Universe
  • Oversaw company staff of 20+ full-time and contract developers, visual designers, producers and UX staff
  • Performed all aspects of production including: usability, interaction design, technical architecture, information design, project management, client management, etc.
  • Designed a matrixed company structure based on theory of media development
  • Company was profitable and grew to approximately $1.6m in sales
  • Recognized by employees and clients as an outstanding leader and mentor
August 2002
September 1997
Technical Director
Caps, Inc San Francisco, CA

Headed a ground-up redesign of core technology for VC-backed company’s educational product:

  • Designed and developed configurable, updatable engine for orchestrating and managing student learning
  • Created object-oriented architecture useful for expanding into multiple languages and platforms
  • Successfully built consensus of executive, product development, art, education and technical staffs
  • Developed strategy for and created marketable product from core technology
  • Product was proven through partnerships with other developers
  • The resulting technology slashed development time of second product from one year to three months
September 1997
July 1996
Multimedia Producer, Usability Designer, Technical Designer
Tarragon Interactive; Focal Plane Communications;
Interactive Factory; The Chedd-Angier Production Co. Boston, MA
  • Founded and worked at production companies and as an independent during the birth of the interactive industry
  • Created award-winning, technically innovative productions for corporations, museums and other clients including Lollapalooza, Interval Research, Apple Computer, and T.A.S.C.
  • Tapped as subject matter expert by Information Mapping Inc. for development of “Designing Information for the Web,” a new course created for Sun Microsystems and Hewlett-Packard
  • Taught some of the nation’s first classes in multimedia design, production and authoring at Center for Creative Imaging in Camden, Maine
  • As contributing editor for Digital Video Magazine, wrote monthly column on multimedia authoring
  • Co-authored Prentice Hall college textbook, Creating and Designing Multimedia with Director, Version 5.0
June 1996
April 1990
Technical Consultant, Staff Engineer
Bolt, Beranek and Newman, Inc. Cambridge, MA
  • Invented new technology for accessing arbitrarily formatted time-series data from within data analysis software.
  • Reduced problem which had always required custom code development into a series of menu choices
  • Technology became major selling feature of software
  • Connected ‘live’ to customer data during demonstrations – a heretofore unheard of feat.
  • Migrated technology into “real-time” analysis and event monitors as well as post-test analysis
April 1990
October 1986

phone: 617-697-7527 — e-mail: ben@dubrovsky.name — ©2007, 2008, 2009 Ben Dubrovsky