|
Manager, Analysis and Design
Iron Mountain Digital
Southborough, MA
Developed strategy to create common web-based user experience across data archiving product line
- Forged vision, heretofore considered elusive, to practically unify UX across disparate products
- Gained support of numerous functional groups by identifying and explaining tangible benefits of vision to each
- Generated excitement and gathered new ideas by creating and showing functional web-based prototype
- Enabled realization of strategy by creating tactical plans to steer current development projects
Managed team of 5 UX designers and business analysits to improve company's digital archiving products
- Got team accepted much earlier in the development process by changing its posture reactive to proactive
- Improved relationships with other teams, proving to team that change was possible
- Averted future crisis by devising simulation test to prove existence of UX problem in non-interactive product
- Raised awareness of UX issues in new intranet design by devising quick tests to pinpoint problems
|
February 2009
November 2007
|
|
Product Design Architect, Manager
Harvard Business School, Baker Library
Cambridge, MA
Created product designs for Harvard Business School web sites
- Generated delightful and usable designs for web sites by synthesizing and negotiating diverse needs of user, marketing, IT, visual, and content communities
- Participated in development of redesign strategy of HBS major web sites
- Managed on-time redesign of web-based publication HBS Working Knowledge, named as a 2007 Webby honoree, by actively balancing and reprioritizing stakeholder needs
- Designed companion web sites to physical Baker Library exhibits
- Developed user requirements, proposals, wireframes; devised and executed user tests
Managed six-person team of web designers and production specialists for HBS web sites
- Quadrupled overall project throughput in nine months while boosting team morale
- Reengineered ad hoc web production process into a well-structured, measurable and operational system
- Ensured technical viability of UX designs by working closely with internal developers to review technical architecture
- Pre-empted miscommunications with external design firms, ensuring deliverables answered all stakeholders' needs
- Identified and removed roadblocks to deadline-threatening problems to ensure on-time delivery
- Established single formal channel for stakeholders to request projects ensuring no loss of requests
- Created online tools to manage and track the production process, enabling visibility for all stakeholders
|
August 2007
December 2005
|
|
Professor of Interactive Media and Gaming
Savannah College of Art and Design
Savannah, Georgia
Taught human centered interface design, C++, web design, and computer art applications (Photoshop, Illustrator, Flash, Director, After Effects, etc.) to both undergraduates and graduates.
|
June 2005
Sept 2004
|
|
Consultant – Usability, Web Strategy, Web Development
Plymouth Rock Assurance Co
Boston, MA
Developed enterprise-wide corporate intranet covering eight separate companies
- Created business processes enabling distributed site management, minimizing impact to staff time.
- Developed suite of tools for daily additions, modification of existing data, and measurement of usage by both end users and data managers
- Technical architecture allowed easy expansion without code redevelopment.
- Redesign met goal of a tenfold increase in hits per day.
Developed strategy to unify and enhance user experience for existing agent extranet
- Conducted formal usability analysis of extranet and delivered detailed 100+-page report
- Created redevelopment strategy and complete design documentation based on HCI principles
- Built complete functional mockup illustrating beneficial effect of user-centered design principles
|
June 2004
August 2002
|
|
Cofounter, COO, CTO, Executive VP
ReadyAbout Interactive
Boston, MA
Co-founded custom media design and development firm focused on user experience design
- Company hallmark was holistic design stemming from user-centered design principles
- Designed award-winning web sites, CD ROMs, interactive kiosks and other interactive experiences for more than 50 clients including Volkswagen, Ford, Thomson Financial and Teacher's Universe
- Oversaw company staff of 20+ full-time and contract developers, visual designers, producers and UX staff
- Performed all aspects of production including: usability, interaction design, technical architecture, information design, project management, client management, etc.
- Designed a matrixed company structure based on theory of media development
- Company was profitable and grew to approximately $1.6m in sales
- Recognized by employees and clients as an outstanding leader and mentor
|
August 2002
September 1997
|
|
Technical Director
Caps, Inc
San Francisco, CA
Headed a ground-up redesign of core technology for VC-backed company’s educational product:
- Designed and developed configurable, updatable engine for orchestrating and managing student learning
- Created object-oriented architecture useful for expanding into multiple languages and platforms
- Successfully built consensus of executive, product development, art, education and technical staffs
- Developed strategy for and created marketable product from core technology
- Product was proven through partnerships with other developers
- The resulting technology slashed development time of second product from one year to three months
|
September 1997
July 1996
|
|
Multimedia Producer, Usability Designer, Technical Designer
Tarragon Interactive; Focal Plane Communications; Interactive Factory; The Chedd-Angier Production Co.
Boston, MA
- Founded and worked at production companies and as an independent during the birth of the interactive industry
- Created award-winning, technically innovative productions for corporations, museums and other clients including Lollapalooza, Interval Research, Apple Computer, and T.A.S.C.
- Tapped as subject matter expert by Information Mapping Inc. for development of “Designing Information for the Web,” a new course created for Sun Microsystems and Hewlett-Packard
- Taught some of the nation’s first classes in multimedia design, production and authoring at Center for Creative Imaging in Camden, Maine
- As contributing editor for Digital Video Magazine, wrote monthly column on multimedia authoring
- Co-authored Prentice Hall college textbook, Creating and Designing Multimedia with Director, Version 5.0
|
June 1996
April 1990
|
|
Technical Consultant, Staff Engineer
Bolt, Beranek and Newman, Inc.
Cambridge, MA
- Invented new technology for accessing arbitrarily formatted time-series data from within data analysis software.
- Reduced problem which had always required custom code development into a series of menu choices
- Technology became major selling feature of software
- Connected ‘live’ to customer data during demonstrations – a heretofore unheard of feat.
- Migrated technology into “real-time” analysis and event monitors as well as post-test analysis
|
April 1990
October 1986
|